If a tagged animal is eaten by the monster, that monster becomes tagged and trackable. He also has a tracking dart pistol that can be used on a monster directly or on potential prey animals. Abe also has stasis grenades that stick to and slow the movement of anything caught in their blast, which is useful for preventing monsters from escaping or blindsiding your party. Shoot slowly and you get a tighter spread, good for hitting things far away. Abe’s gun changes the pellet spread based on rate of fire: pull the trigger faster and you get a wider spread, useful for closer ranges. He’s a smartass who can handle himself with a blaster-or in this case, a combat shotgun. Some sexy stuff that everyone wants and some non-sexy gear that’s important to gameplay balance."Ībe, the new trapper, has a bit of Han Solo in him. We ran into situations where players could screw themselves right out of the gate-they’d take a bad loadout, so we divided the gear up into packages. "Originally, before we had the 12 characters we have now, we just had these four guys and a huge truckload of gear," says Phil Robb, co-founder and creative director at Turtle Rock. Each has his or her own unique personality, set of gear, and play style. By clicking 'enter', you agree to GameSpot'sĮach one of the new four falls into one of Evolve’s four hunter classes: trapper, medic, assault, and support (respectively Abe, Caira, Parnell, and Cabot).
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